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CVE-2020-6016

CRITICAL
9.8

Descripcion

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.

Detalles CVE

Puntuacion CVSS v3.19.8
SeveridadCRITICAL
Vector CVSSCVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H
Vector de ataqueNETWORK
ComplejidadLOW
Privilegios requeridosNONE
Interaccion usuarioNONE
Publicado11/18/2020
Ultima modificacion11/21/2024
Fuentenvd
Avistamientos honeypot0

Productos afectados

valvesoftware:game_networking_sockets

Debilidades (CWE)

CWE-590CWE-787

Correlaciones IOC

Sin correlaciones registradas

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